Posted by : Rohit Mewada 2 February 2013


Mademan
MadeMan is a third person shooter video game developed by the UK company SilverBack Studios and published by Mastertronic and Aspyr for PlayStation 2 and Windows. MadeMan Game Based on the world of organized crime, this game will cast you in the role of Joey Verola as he rises through the ranks of the mafia. The game is set in the New York underworld of organized crime in the Mafia. The storyline is written by crime author David Fisher with collaboration from former mafioso Salvatore "Bill" Bonanno. The player assumes the role of Joey Verola, a former soldier, as he is indoctrinated into the world of American organized crime and must relive his life every moment, every kill as he rises through the ranks to become a Mademan. The storyline spans three decades of his life, from the horror of Vietnam to the urban jungle of Brooklyn.
Rarely has an action game squandered such a solid concept as Aspyr and Silverback Studios' MadeMan has. Gangland shooters should be a pretty easy thing to put together at this point, yet Made Man is proof positive that with the right amount of indifference and general disdain for the game buying public, you can still make complete dreck out of a seemingly foolproof concept. The weirdest thing is that by all accounts, Made Man shouldn't have ever come out. This is one of the last few games now defunct publisher Acclaim had in the pipes when it went under a few years back. Now Aspyr has resurrected its unfinished corpse, yet apparently it didn't bother to have anyone fix it up beyond what was necessary to make the game install and load up. From its buggy, intensely frustrating gameplay to its near absent production values, Made Man is a flat out mess across every category.
Shooting brain dead mafia thugs while listening to an inordinate amount of heavily accented cursing yep, that's Made Man in a nutshell.
Made Man tells the story of Joey Verola, a longtime Mafia crony who's on the verge of being "made." Most of the story is a series of flashbacks that Joey recants to a friend while they drive through New York. What, exactly, the whole plot is actually about is never terribly clear. The game jumps around a lot, and the cutscenes aren't scripted well enough to properly extrapolate on what's going down. One minute you're hijacking a truck in North Carolina; the next you're in the middle of the Vietnam War. The in between bits of narration try to set all this up into an overarching tale of gold buried in a coffin and rival families in cahoots with federal agents to take you down, but it's all very disjointed and, after a while, insufferable. The lone positive is that Joey is voiced by a solid actor who seems to be channeling Goodfellas era Ray Liotta at times, and he sells the character as best he can. But every other actor hams it up so badly, and the plot itself is so scattered and unintelligible, that the whole thing is downgraded to somewhere between Godfather III and Corky Romano in the lexicon of mob fiction.

System= Pentium 4 , 1.6 GHz
RAM= 512 MB
Video Memory= 64 MB
Size= 162 MB
OS= Windows 98, Windows XP, Windows Vista, Windows 7 and Windows 8

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